Software Systems Engineer 8 months into writing code. Built and shipped EZInvoice - a full-stack, local-first invoicing desktop app currently in private beta on the Microsoft Store(link available on request). Across my portfolio, I independently implement Clean Architecture featuring a fully isolated domain layer via imperative mapping with SQLAlchemy, explicit dependency inversion via zope.interface/zope.component, and native TypeScript interface ports on the frontend. I bring a special focus with 4,000+ hours of architectural blueprinting in Unreal Engine. My active projects include a transparent overlay UI for devs via Electron, as well as a Sentiment Analysis API using a custom tuned transformer(MPNet) and an 8-base mood Plutchik system via FastAPI.
4 years solo game dev in Unreal Engine (4000+ hrs systems blueprinting). 6 months into writing code. Built and shipped EZInvoice: a full-stack local-first invoicing desktop app, published on the Microsoft Store. Independently adopted Clean Architecture within my portfolio with fully isolated domain layer and dependency inversion via zope.interface. TypeScript interface ports on the frontend.
4 years solo game dev in Unreal Engine (4000+ hrs systems blueprinting). 6 months into writing code, independently arrived at Clean Architecture. Built a full-stack app with fully isolated domain layer, dependency inversion via zope.interface, and TypeScript interface ports on the frontend. No employment history. Fast learner with real systems instinct.
Full-stack engineer focused on decoupled, scalable, and testable systems using Clean Architecture and SOLID principles. Recently built a full-stack implementation using dependency inversion via zope.interface/zope.component to maintain 100% domain purity. All inspired by Robert C Martin's philosophies.
Technologies: Python (Zope Interface/Component, Flask, FastAPI, SQLAlchemy, Cerberus), TypeScript, Vanilla JavaScript, HTML/CSS, SQL, AWS, Git, MPNet/Transformer, Unreal Engine (Blueprints), Blender
Resume/CV: https://baranzini.dev
Email: keith@baranzini.dev
Software Systems Engineer 8 months into writing code. Built and shipped EZInvoice - a full-stack, local-first invoicing desktop app currently in private beta on the Microsoft Store(link available on request). Across my portfolio, I independently implement Clean Architecture featuring a fully isolated domain layer via imperative mapping with SQLAlchemy, explicit dependency inversion via zope.interface/zope.component, and native TypeScript interface ports on the frontend. I bring a special focus with 4,000+ hours of architectural blueprinting in Unreal Engine. My active projects include a transparent overlay UI for devs via Electron, as well as a Sentiment Analysis API using a custom tuned transformer(MPNet) and an 8-base mood Plutchik system via FastAPI.
reply