Outside of any engineering issues there are a plethora of regulatory and compliance barriers. I think this is actually a much bigger issue than lack of developers.
It's worth noting that upstream gdb (and clang) are somewhat limited in GPU debugging support because they only use (and emit) standardized DWARF debug information. The DWARF standard will need updates before gdb and clang can reach parity with the AMD forks, rocgdb and amdclang, in terms of debugging support. It's nothing fundamental, but the AMD forks use experimental DWARF features and the upstream projects do not.
amd gdb is an actual debugger but it only works with applications that emit dwarf and use the amdkfd KMD aka it doesn't work with graphics .. all of the rest are not a actual debuggers .. UMR does support wave stepping but it doesn't try to be a shader debugger rather a tool for drivers developers and the AMD tools doesn't have any debugging capabilities.
there's 2 AMD KMD(kernel mode drivers) in linux: amdkfd and amdgpu .. the graphics applications use the amdgpu which is not supported by amdgdb .. amdgdb also has the limitation of requiring dwarf and and mesa/amd UMDs doesn't generate that ..
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