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It's much simpler than Orbiter. But don't let the comical characters fool you: the only thing truly lacking is N-body simulation.

> Orbital docking dynamics are weird

This is simulated well enough.

> One amusing anecdote is for an inclination change greater than 60 degrees or so, its cheaper to land and take off again or go on a very high orbit into deep space and change your inclination there.

Yeap. KSP players are well acquainted with that.

Also, it can be cheaper to use the moon to perform inclination change maneuvers. It was even done in real life: http://www.nytimes.com/1998/04/30/us/trying-to-save-satellit...

That maneuver is, oddly enough, patented.



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