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wlesieutre
on Feb 10, 2016
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Introducing Vector Networks: Generalized path edit...
Meshes then?
constexpr
on Feb 11, 2016
[–]
Meshes are closer but vector networks also attach specific attributes to edges which is not usually the case with meshes. Examples: control handles (for curves), stroke weight, dash pattern.
wlesieutre
on Feb 11, 2016
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Not uncommon in mesh editors either. Off the top of my head, blender stores edge splits, crease strength, and line styles for the freestyle renderer.
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