It is fairly clear that there are no such heuristics in PoGo.
The reality is, Niantic is a small company, and does not have the resources to throw at detecting/banning/dealing with the appeals.
It is fairly clear that there are no such heuristics in PoGo.
The reality is, Niantic is a small company, and does not have the resources to throw at detecting/banning/dealing with the appeals.