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I fondly remember Q2 as being "much less brown and with a railgun" which was enough for me to consider it worth playing over Q2.

Q3 was better, but 1999 also saw Unreal Tournament and Counter Strike, so I never looked back at Quake.



I don't have UT99, so I can't compare. I've heard it's like UT4, which I didn't really enjoy all that much. So put me on the Quake side of the Quake/UT fight, I guess.

And I could never get into CS.


UT was better than Q3 - wider variety of weapons, more fun game types, better maps.

But Q3:TeamArena was massively overlooked. It added megatexture to Q3, had massive maps, cooler weapons, and a better aesthetic.


I still go back and play Quake 3 Team Arena with bots from time to time. Still one of my favorite bot experiences.


But Q3 had advanced movement, a stronger modding scene, and a grappling hook (sort of).




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