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Man I agree with you 100%. I have been trying to get this message across whenever these topics come up in discussions with people. We are risking the minds of people. Take this example. So many mobile games which essentially leverage the thrill of gambling to make their games addictive. Of course, this only increases micropayment revenues. How many people get hooked and waste hundreds of hours? How many kids!?

To me this is the same as cigarettes. Why do we regulate it? Because the average person is unlikely to know its harmful effects. What about these applications? Which are profitable by tapping into our desires and impulsive tendencies.

Its time we discuss this.



okay, then let's regulate donuts, let's regulate hacker news because I just can't stop myself from checking it everyday. let's regulate cereals and candy, etc. Oh and coffee too. oh and toothpaste as well, i can't help but brush my teeth two or even 3 times a day!

my sister has an addicition to shopping for clothes, so that's going to need regulation, as well as my friend's action to watching tv, etc.


They used to make radium toothpaste, heroin coffee. Legislated away.


Of course, the laws and regulations that have cropped up sometimes are in response to the addictiveness of particular vices. That's why we don't regulate shopping for example. It is kind of disingenuous to put "shopping for clothes" and nicotine addiction on the same footing.


> It is kind of disingenuous to put "shopping for clothes" and nicotine addiction on the same footing.

But putting Facebook and shopping for clothes on the same footing isn't. And the "Facebook causes depression" arguments are utterly unconvincing.


I agree with much of what you said. I'm not sure where I'd place Facebook in this case. Honestly, I'm not sure I'd make ruddct's argument for regulation based on the addictiveness of facebook more than I'd make the old anti-trust, money in politics and unchecked influence arguments.


Two questions for you:

Do you believe there should be a minimum age to buy tobacco?

Do you believe tobacco companies should have to publish information stating that tobacco is addictive and dangerous on their products?


Cigarette addicts can lead useful, productive lives before cancer or emphysema takes them out. Gamers on the other hand twitch away the best years of their natural lives, in some self-chosen dark sweatshop. Cigarettes then arguably the more benign of the two.


I feel like your conflating 2 arguments here. And I agree with 1 but whole heartedly disagree with the other.

Many Mobile games do abuse psychological elements. Agree they shouldn't abuse and should be stopped.

Waste hundreds of hours? I thoroughly enjoy hundreds of hours of game play so I don't see anything wrong with that.

Tapping into our desires? What's wrong with tickling our fancy?

Tapping into our impulsive tendencies. I feel like this is abusing human psychology again.

I'm not a gambler but I have felt the excitement and joy of it. I also love video games. I see nothing wrong with either of these things. But there is a clear distinction between the rewards of playing and the manipulation a company takes to enrich their bottom line.


> To me this is the same as cigarettes. Why do we regulate it?

Taxes.




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