Accuracy from one quadrant and four quadrants would be the same, though, and full circle is easier to code (no extra conditions).
To get better accuracy you would need to cut out some parts that are clearly inside or outside the circle, and only throw the points in the areas where the circle can actually be.
To get better accuracy you would need to cut out some parts that are clearly inside or outside the circle, and only throw the points in the areas where the circle can actually be.