I played a good chunk of the demo level and only noticed a few glitches (e.g. bear getting stuck in the wall, some non-optimal camera movement - but maybe that matches the original?).
One error that I hit a good way through the level (in the room with the disconnected stairs and pool in the middle) is a JS stack overflow:
I played a good chunk of the demo level and only noticed a few glitches (e.g. bear getting stuck in the wall, some non-optimal camera movement - but maybe that matches the original?).
One error that I hit a good way through the level (in the room with the disconnected stairs and pool in the middle) is a JS stack overflow:
exceeded,RangeError: Maximum call stack size exceeded at Bi (http://xproger.info/projects/OpenLara/OpenLara.js:5:113674) at Bi (http://xproger.info/projects/OpenLara/OpenLara.js:5:118632) at Bi (http://xproger.info/projects/OpenLara/OpenLara.js:5:118632) at Bi (http://xproger.info/projects/OpenLara/OpenLara.js:5:118632) at Bi (http://xproger.info/projects/OpenLara/OpenLara.js:5:118632) at Bi (http://xproger.info/projects/OpenLara/OpenLara.js:5:118632) at Bi (http://xproger.info/projects/OpenLara/OpenLara.js:5:118632) at Bi (http://xproger.info/projects/OpenLara/OpenLara.js:5:118632) at Bi (http://xproger.info/projects/OpenLara/OpenLara.js:5:118632) at Bi (http://xproger.info/projects/OpenLara/OpenLara.js:5:118632)