If we were to talk about human organizational models the way we talk about network topologies the conversation would be so much more productive. We could talk about uptime, failover, backups, consensus and other objective qualities.
No matter what form of government you support, I think the organizational model can be represented as some form of game (in the game-theory sense) that can be replicated and compared to other organizational models. For example, imagine a wide scale battle simulation where players join a team based on how the chain of command is organized. This would allow you to test centralized/decentralized/hybrid models or organization in a way that gets better over time.
My prediction is that a hybrid model would win. Instead of a pure top-down, or bottom-up model - you'd have something like a RAFT protocol organizing the squads. This way there's no general you can take out, and there's consensus among what the battle plan is.
No matter what form of government you support, I think the organizational model can be represented as some form of game (in the game-theory sense) that can be replicated and compared to other organizational models. For example, imagine a wide scale battle simulation where players join a team based on how the chain of command is organized. This would allow you to test centralized/decentralized/hybrid models or organization in a way that gets better over time.
My prediction is that a hybrid model would win. Instead of a pure top-down, or bottom-up model - you'd have something like a RAFT protocol organizing the squads. This way there's no general you can take out, and there's consensus among what the battle plan is.