CMake--not lack of static analysis--is the primary reason I moved to Rust from C++. Safety is something I came to appreciate later. Building binaries is a solved problem; there's no reason to allocate project time crafting and maintaining a build system for each individual project.
> On my computer I will always choose speed over security... especially for video processing & stuff like this. Wasting CPU cycles has a direct effect on my energy bill. Other people may do other tradeoffs.
Rust allows you to make that tradeoff, ridiculous though it may be.
> On my computer I will always choose speed over security... especially for video processing & stuff like this. Wasting CPU cycles has a direct effect on my energy bill. Other people may do other tradeoffs.
Rust allows you to make that tradeoff, ridiculous though it may be.