> We threw away flash because the iphone was underpowered, only for it to be replaced with the horror that is modern js centered webdev.
Also a sad thing: Flash sucked for building UIs, because it did not have a set of standardized elements and interactions built in. I'm thinking of all the trivial details like mouse pointer changing when you hover over a text field, or a text field that supports arrow navigation, selection, copying and pasting, a context menu, etc.
Now the browser, as a runtime, has all those expected UI interactions built into all the standard HTML components. And what does the web crowd do? They throw it all away by building their own half-assed reimplementations of every UI element. There's lots of man-hours being wasted replicating the problems of Flash.
Also a sad thing: Flash sucked for building UIs, because it did not have a set of standardized elements and interactions built in. I'm thinking of all the trivial details like mouse pointer changing when you hover over a text field, or a text field that supports arrow navigation, selection, copying and pasting, a context menu, etc.
Now the browser, as a runtime, has all those expected UI interactions built into all the standard HTML components. And what does the web crowd do? They throw it all away by building their own half-assed reimplementations of every UI element. There's lots of man-hours being wasted replicating the problems of Flash.