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I tried to use some of the more advanced OpenGL stuff, but in the end I used the standard P3D canvas (which is part of Processing's core).

I used the "Video" library to make a video out of the animation, and Maxmind's Java library for geolocation. Other than that, it's pure Processing.

>what platform did you do that on?

The video was rendered on a Mac. Is that what you meant?



Yeah, that's exactly what I was wondering. Last time I tried playing with the Processing's video API on Linux there were some problems IIRC. That was a long time ago, so it's probably fixed now.

Anyway, cool visualization!




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