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I was being facetious:

I was working right next to andy grove and other legendary CPU eng's at intels bldg SC12....

I was young and making comments abt "why cant we just do this, or that"

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it was my golden era.

Running the Developer Relations Group (DRG) game labe with my best friend Morgan.

We bought some of the first 42" plasma displays ever made.... and played quake tournaments on them...

We had a T3 directly to out lab.

We had the first ever AGP slots, the first test of the unreal engine...

We had SIX fucking UO accounts logged in side-by-side and ran an EMPIRE in UO.

We would stay/play/work until 4am. It was fantastic.

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We got the UO admins ghosting us wonersing how we were so good at the game (recall, everyone else had 56K modems at best... we were on a T3 at fucking intel...

We used to get yelled at for playing the music too loud....

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Our job was to determine if the Celeron was going to be a viable project via playing games and figuring out if the SIMD instructions were viable... To ensure theree wasa . capability to make a sub $1,000 PC. Lots of ppl at intel thought it was impossible...

GAMES MADE THAT HAPPEN.

Intel would then pay a gaming/other company a million dollars to say "our game/shit runs best on Intel Celeron Processors" etc... pushing SIMD (hence why they were afraid of Transmeta, and AMD -- since AMD already had won a lawsuit that required Intel to give AMD CPU designs from past....

This was when they were claiming that 14nm was going to be impossible...

What are they at now?



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