Are you saying that Artbreeder is using a model trained from scratch?
If so, was that a recent change? When I checked several months ago, your latent space sliders were compatible with nVidia's FFHQ model: https://news.ycombinator.com/item?id=23149739
The only explanation seemed to be that Artbreeder was fine-tuned from nVidia's released FFHQ model.
To rephrase the question: It seems like you were using nVidia's model (or a fine-tuned version) at some point in the past. At the time, you were also selling subscriptions via your pricing page. Do you just sort of ignore the legal implications and hope that it never becomes an issue?
If so, was that a recent change? When I checked several months ago, your latent space sliders were compatible with nVidia's FFHQ model: https://news.ycombinator.com/item?id=23149739
The only explanation seemed to be that Artbreeder was fine-tuned from nVidia's released FFHQ model.
To rephrase the question: It seems like you were using nVidia's model (or a fine-tuned version) at some point in the past. At the time, you were also selling subscriptions via your pricing page. Do you just sort of ignore the legal implications and hope that it never becomes an issue?
(That's sometimes an effective strategy.)