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sk0g
on June 28, 2020
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Building a high performance JSON parser
There's a latency overhead to cgo calls that isn't really on the list of things to be optimised. Renders the language unusable for wrapping around OpenGL and the likes, in a (complex) gaming context.
See issues like this:
https://github.com/golang/go/issues/19574
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See issues like this: https://github.com/golang/go/issues/19574