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It's true, it doesn't compound forever, I think because eventually it is finished, and you don't want to add things to it. I think knowing when something is finished as opposed to adding yet another tool on a swiss-army knife is also an important skill. Otherwise you end up with a swiss-army ball of mud.

I'm also going to go out on a limb and say there's such a thing as a negative codebase. For example, let's say I have to work in a codebase for a particular political reason, and I can't rewrite something. But if that takes me 100x the time it would to do it correctly, then really the codebase is actually a net negative. One example of this is places that use an in-house framework for something (when there isn't a good alternative), but then a good open source alternative comes around. Of course you don't want to rewrite things all the time either, so I do agree there is a limit, but really I think that comes down to the code doing exactly what it should in the least complex way possible (with no bugs). Once you get there, there's nowhere to go?



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