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There has been some success in just implementing more missing Windows APIs that EAC needed. This allowed a few titles with EAC to run.


EAC will update themselves each time a public method to defeat them is published since this is exactly what you would do if you wanted to run a cheat.


Making wine compatible with EAC is very different than making an EAC bypass. The end goal is for EAC to be able to do the same checks as it could as when running on Windows.


How can EAC trust/verify anything that comes from an operating system that anyone can modify/compile themselves?




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