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what I meant to say is with macro lenses the FOV is narrow because of the high magnification, and with VR you typically want (very) wide angle lenses.

180 stereo VR is usually shot with two cameras (in portrait) with fisheye lenses, I've worked on a couple of these shoots. The minimum focal distance on these lenses can be pretty small (a couple of cm) so you can get sort of a "semi" macro effect, though not quite the same



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