>but one rarely loses one's job or family over Civilization, which is not true of gambling addiction.
debatable. Maybe not with Civ specifically, but I remember huge scares in the MMO days over some people literally playing themselves to death from malnourishment. In particular this was targeted towards dedicated gaming cafes in Korea from what I remember. Addiction can be just as deadly even if it "only costs $10/month"
I imagine it's more common than expected, mmo's have just become "more accepted" over time as it acclimated into society.
debatable. Maybe not with Civ specifically, but I remember huge scares in the MMO days over some people literally playing themselves to death from malnourishment. In particular this was targeted towards dedicated gaming cafes in Korea from what I remember. Addiction can be just as deadly even if it "only costs $10/month"
I imagine it's more common than expected, mmo's have just become "more accepted" over time as it acclimated into society.