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This is very inspiring, really scratches an itch I have to build 3D text enviroments - I'll be very interested to see if I can take advantage of your text rendering code. I haven't done any 3D yet save for some very tortured HTML/CSS, and have had some decision paralysis about whether to learn nitty gritty of shaders, or the bloat of unity, or some 3D engine in between. SimulaVR is making a strong case for Godot for me now.


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