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To me the video is a scam. It gained massive attention attempting to compare itself to contemporary game engines without clearly representing any of it's limitations that prevent it from being used for anything. To me is screams as a way to get enough attention to continue funding of the project with no short term result (at least in the video game field that they are contrasting themselves with.)

They display two scenes side by side, but to the untrained observers eye, their solution looks fantastic, but there are important details that they never even touched upon. Dynamic lighting, keyframe/bone/ivk animations, physics/collisions, deformation. These are all extremely important elements in a modern video game to create the experience that consumers expect.

Someday this technology may replace the current approaches in video games, and it certainly has useful approaches in static 3D captures of real world scenes (crime scenes?) but the computation systems we will need for that aren't here.

Additionally, video gaming systems jump around in capabilities. This is becoming very relevant as casual gaming is making large waves in the handheld space. If the power/performance ratio of this approach can't beat more traditional polygon rendering, game developers won't work with it. Game companies are companies, have market demands to meet, not just play with the latest and greatest in technology.



I respect your opinion. If the points you make are true, I would however phrase that as a lack of product/market fit, not a scam.

Each of us put different meanings into words. I want to reserve the word scam for when there is provably no intent to create real value. To me there is no conclusive evidence of malicious intent here, only a heap of speculation.




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