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Oo this looks really cool! I'm bookmarking this for the future. I don't know that I'll have time to do anything with it any time soon, but looks really interesting.

I wish there were more "play games while programming" projects. Only thing is that they all seem to be too low level, whereas I want to be able to write logic like:

"when you have < 100 wood, stop creating carved objects and increase the amount of wood gathering."

instead of having to program my own pathfinding logic or whatever.



I highly recommend Bit Burner (https://danielyxie.github.io/bitburner/). It's an idle/incremental game with a focus on automating things with javascript. Heck of a lot of fun, imo.


Nice, bookmarking!


Something that goes in the other extreme — very simple game rules, but you are free to code in whatever behaviour you want — https://yare.io


> I wish there were more "play games while programming" projects

I'm working on just such a project right now:

https://bryanpg.com/games/pragma_twice

Periodically check that page (or follow the Twitter) for a playable demo sometime in the next few months.


Followed you on twitter (:


Interesting, I didn't think there was much demand for games like this.

I'm putting together a few things in this space, would you be interested in a programming resources management game?


I mean, i baiscally want to play like Age of Empires II but script logic for units as well.

edit: I should also add that it maybe depends what you're taklintg about; one thing i'd like to do is be able to play an actual normal game, but offload some of the menial tasks to scirpts. so some manual control, but I can write logic to make it less tedious.




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