> no game engine ships out of the box with a “build for XBox/Switch/PlayStation button”
Nobody's putting the bar this high. I just want console support, I don't care much if I need to log in to Nintendo's website to download it. I'll need to go there to publish the game either way.
> in Unreal you’ll need the platform SDK installed and wired up which is documented from the Unreal side, but not provided, you have to get all the other half from the console vendor.
Sounds absolutely fantastic, can I get that for Godot?
> no game engine ships out of the box with a “build for XBox/Switch/PlayStation button”
Nobody's putting the bar this high. I just want console support, I don't care much if I need to log in to Nintendo's website to download it. I'll need to go there to publish the game either way.
> in Unreal you’ll need the platform SDK installed and wired up which is documented from the Unreal side, but not provided, you have to get all the other half from the console vendor.
Sounds absolutely fantastic, can I get that for Godot?