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> runners up trying to compete

MoonRay likely has the best volume rendering in the world, certainly that's open source.

Only Weta's internal renderer is in the same league.



Not necessarily: it would depend on what Dreamworks' requirements have been up to now as to the current state: obviously, they use volumetrics, but almost all their stuff is CG and not necessarily photo real, being more artistic-driven.

That fact might have allowed them to take short-cuts.

How do you know what Manuka's capable of? :)


I'd guess that the volume rendering in MoonRay is pretty top notch considering Dreamworks was also responsible for creating OpenVDB. Furthermore, while their characters and environments are often stylized, watch a few minutes of How To Train Your Dragon 3 and you'll see their volumetric rendering is stunningly believable.




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