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We're planning to support multiple frontend too. The terminal one is just the main client.


Oh, this is good to know! May I suggest putting that in the FAQ? I looked for this information but didn't see it browsing the docs (perhaps I missed it though).


Under "Features", in the readme:

> It's a terminal-based editor first, but I'd like to explore a custom renderer (similar to Emacs) in wgpu or skulpin.

You're right though, it's nowhere to be found in the FAQ.


In addition, the developer of Neovide proposed collaboration a while back: https://github.com/helix-editor/helix/issues/39




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