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Self-promo: I recently wrote a book critiquing gamification of this kind, examining it across health and fitness and lifestyle apps, video games, workplaces, finance, and more. It’s called You’ve Been Played and you can find a bunch of excerpts and reviews and discussions here: https://www.metafilter.com/197065/Youve-Been-Played

I think I have a unique perspective on the topic as CEO of a games company (Six to Start), designer of a fitness game with 10 million players (Zombies, Run!), and being a former neuroscientist.



Thanks for sharing this. Great!

EDIT: Mention of Lewis Mumford is already bodes well.




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