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One first I’ve been curious about is the first game to us a ‘Tetris’ style inventory system where you had to fit different block shaped items in a grid representing your inventory. It is very common, but someone did it first.


What about the first to use a slot inventory at all?

In 1984 "Sundog: Frozen Legacy", first on the Apple ][e then on the Atari ST is the earliest example I remember of a game with a slot inventory.

You couldn't yet put something "twice the size", using two blocks but you could already move inventory from character to your vehicle or to your spaceship's cargo.

https://en.wikipedia.org/wiki/SunDog:_Frozen_Legacy

This game was made by FTL. They then later on made "Dungeon Master".




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