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WebGPU doesn't offer any facilities relevant to GUI development except a method of putting pixels on the screen.

If you're suggesting WebGPU, you're really suggesting a drawing technology, not a GUI toolkit.



No I didn't mean to imply its utilization for GUI development. I meant for it as an example of cross-platform technology that maintains good performance while being extremely cross-platform


Plenty of examples of that. I could name dozens outside the web space.




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