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If you actually wanted to prevent piracy, you'd provide better service - stop locking save games to consoles until you pay up (and even that has exceptions, see ACNH) - and provide an easy and supported route to homebrew.

I'm fairly convinced the main reason Xbox has retained integrity all these years on the One is because they let you boot into developer mode and let you run whatever you want. The protection isn't keeping you from using the console, it's keeping you from dumping games. (They obviously also invest a lot more into security, much of which trickles down from Xbox into Windows).

Here's a great talk about security on the Xbox, and why locking down the entire console is a non-goal: https://www.youtube.com/watch?v=U7VwtOrwceo



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