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$20 one time purchase, I think I'll be getting this at release. I understand the subscription model but for things like this that I will probably play with for a bit then possibly not come back to for a few months I don't want to have to feel like I'm getting utility from my subscription, I just have it, whenever I want.


I'll buy it even though I have no use for it just because I want to support the company.

For me, Procreate is a killer app. It's the reason I bought my iPad. IMHO, the $450 or so that it costs to get an iPad + Pencil + Procreate is well worth it.

I don't understand how they can make something as good as Procreate and sell it for $15.


> I don't understand how they can make something as good as Procreate and sell it for $15.

At $15, just about every Apple Pencil owner buys it. The one app basically justifies the existence of the Pencil. If it was a subscription, it'd have vastly fewer users. And Pencil sales would probably be a fair bit lower, too.


I am horrible at drawing in general (though I do photograph). And even given that $15 is a no-brainer just to play around with.

And, yes, I'd never buy a subscription because it's just not a daily driver application (for me).


As a (mostly) former illustrator, I bought Procreate once and made thousands of dollars with it. My Adobe subscription, conversely, felt like little more than a tax on being in a creative field.


So true. What sucks is you have to pay the Adobe tax even if you 100% move your workflow away from Adobe, because inevitably someone is going to send you an .AI file or .PSD.


> I don't understand how they can make something as good as Procreate and sell it for $15.

They get [kids] on the brushes and other DLC add-ons.


procreate doesn't have any in app purchases, there is alot of 3rd parties that sell brushes for procreate


> I don't understand how they can make something as good as Procreate and sell it for $15.

Because they knew it was that good. They also had first mover advantage. They probably said, "Well, if even 1% of everyone with an iPad buys our app…" and actually knew that would happen. They rock.


Do you think that this is an “extension” of the existing app?

Existing users will buy the new app. But will new users need to buy both, or only this one?


I imagine the animation features in the exist app will wither relative to Dreams. They’re fairly limited in the existing app, so IMO separating them out and focusing development there is probably for the better.


>I think I'll be getting this at release

TFA: Available November 22

On first view of the website, I read that as November '22, so I thought I was late to the party. After reading your "at release" I see it is Nov 22, (assuming 2023) at this point.

Am I over thinking this could be clearer?


Okay thank you, that took me some time to understand, even after reading your comment I thought they typoed the date, but I'm not used to the American date format.


You're overthinking it




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