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TylerE
on Sept 12, 2023
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The Death of Unity
Sure there is: C# is substantially less performant than C++ code.
kllrnohj
on Sept 12, 2023
[–]
C# has a pretty good FFI system that can call into C++ code. Unity itself does that, after all, it's not entirely written in C#
TylerE
on Sept 12, 2023
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parent
[–]
Factorio is
insanely
well optimized. Any overhead is going to be noticeable.
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