Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

This is the reason that I still haven't switched over to Godot and I continue to develop games using phaser JS.

Forcing users to physically install a game onto their computer is simply too much friction for 99.9% of your prospective audience. Lack of robust HTML5 support is a dealbreaker.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: