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I've been using godot with chatgpt as a side project to see how much I can coax a game out of it, with minimal effort. Its a manual form of systems like this but definitely shows how generative tools enable independent devs or small teams to tighten their dev loops and rapid prototype ideas.

When you can rapid prototype ideas in a game search space, its more likely to get a high quality output, or at least games that hone in on fun more effectively than a AAA made with a waterfall model and a huge team with poor crosstalk abilitiy.



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