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I think you’re perhaps over indexing on the one game in the list. The other games in the list have no VR mode at all. So they could run standalone in a flat screen view, but with fairly poor performance.

Gorilla tag also has an ARM version already for Quest. So why would valve not just start from there? The Quest line of products use effectively the only SoC that Valve would have access to anyway for the XR space.

Imho desktop and tethered playing are far more likely targets. I think Deckard might show up someday but it’s become a vessel for everyone’s hopes and dreams.



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