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It does happen in prod. Usually due to virtual FSes that rely on get_next_ino: https://lkml.org/lkml/2020/7/13/1078


That method is wrapping and not checking for collisions? I would not call that a problem of running out then. It's a cheap but dumb generator that needs extra bits to not break itself.


There is a limit on reliable usage of the FS. Call it what you want. The user doesn't particularly care.


What I'm trying to say is that the problem you're describing is largely a separate problem from what kbolino is describing. They are both real but not the same thing.




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