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Open source code is fine and dandy, but what games really need is open art. Most open source games struggle with the way they look and feel.


I agree, but being good both at programming and art is quite unique skill, then there is also whole audio category, animations,...


The gaming world badly needs a central repository of art, only art (graphics, music, scenery, world maps, objects, ...) sort of a highly specialized Github. It should promote using well known file formats and structures to ease importing this or that object into a game project. And possibly allow the use of the torrent protocol to avoid clogging central servers as data files usually represent the heaviest load for a server.




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