Concept design and manufacturing are completely different things. I'm talking about manufacturing experience, and they have none. Zero. You can be sure they'd have mentioned it if they did. Let me address their only revealed experience: "Vivendi Universal, IGN, GameFly," those are all 100% software. "[They] would get fired if we tell you who they are", really? They're asking for millions of our dollars and they aren't confident enough to even minimally risk their current jobs by publicly supporting their own project? That's a huge red flag.
The console industry is littered with spectacular failures of this type, and I'm before I believe this one is worth investing actual money in I'm going to need more than Yves Behar, Julie Uhrman who's "been in the game industry for years" (exclusively on the software side), and several mysterious people who refuse to even be named.
The console industry is littered with spectacular failures of this type, and I'm before I believe this one is worth investing actual money in I'm going to need more than Yves Behar, Julie Uhrman who's "been in the game industry for years" (exclusively on the software side), and several mysterious people who refuse to even be named.