> Plus none of us know how much time we actually have
Precisely because of this, you should be making music and games now. You never know if once you reach the amount of money you desire, death will knock on your door.
If you are already doing it, that's great. But so many people defer the enjoyment and overwork themselves waiting for that future where they hit the number.
That's a good point, I make plenty of music, and every now and then I release a really small game. I can't imagine more than 100 people have played them, but in a strange way that's okay. It was never for other people.
I'd love to check out your games, if you'd be willing to post. I've spent 10 years dabbling in indie game dev when I was young, there's something nostalgic about seeing people's projects. Never published anything myself btw, it always stayed firmly in demo stage haha.
Precisely because of this, you should be making music and games now. You never know if once you reach the amount of money you desire, death will knock on your door.
If you are already doing it, that's great. But so many people defer the enjoyment and overwork themselves waiting for that future where they hit the number.