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This definitely seems like the wrong platform to experiment with this technique. It's a lot of work to have such a poor result when there are other solutions which would produce much nicer results with less effort.

Plus it is doing a wild amount of per-pixel computation for this.

I don't wanna knock the author too bad, though. He put the hours in and he documented every step in serious detail, so mad respect for that.



> This definitely seems like the wrong platform to experiment with this technique

As an owner of a playdate, it’s kind of the wrong platform for… everything. So in that sense it’s right at home.

You have to respect the vision, execution, and the commitment to the product - the hardware looks great and feels great.

The games are all kinda gimmicky and obviously limited by the platform though. Falls squarely into the “I want to love this thing so bad, but I just can’t” camp.


It’s definitely not for everyone but I feel like, of the people who were intrigued enough to buy one, you’re probably in the minority. I would have found it worth it just with the first season of games. It has exceeded my wildest expectations


I'm sure doing it on the Playdate was the point.


His Game Boy Advance was probably out of batteries. Sometimes you gotta make do.




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