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It confused me too, and maybe I am wrong, but I took it to mean, "can't render an existing (i.e. non-Piranesi) view into Piranesi perspective." Meaning, if you're an artist starting from scratch, you could do it (using the math given)--and some of those examples seem like aspects of one drawing employ Piranesi perspective while others don't.

So maybe the author was just saying if the work was drawn with "true" perspective throughout, there isn't a programmatic way of converting the entire thing over to Piranesi. That's at least how I read it, I'm curious about it too!



Yes, perhaps the computer needs information on which pixels belong to which buildings in order to apply perspective-per-object, rather than perspective-to-the-entire-image?




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