This is one of those ideas that, on the surface, seems to make sense...but I just don't see a big enough market out there for it to gain any traction.
I don't think people are going to carry this thing around with their iPhone, and if they really care about games, they already have dedicated consoles with way better AAA titles than iOS will have for at least a few more years. These types of gamers may also have a 3DS.
If this somehow takes off like the Ouya did on kickstarter, it'll be interesting to see if it sticks. Good luck, regardless of my skepticism! :)
Also - this should be linking to the kickstarter, not some techcrunch babble.
I don't think people are going to carry this thing around with their iPhone, and if they really care about games, they already have dedicated consoles with way better AAA titles than iOS will have for at least a few more years. These types of gamers may also have a 3DS.
If this somehow takes off like the Ouya did on kickstarter, it'll be interesting to see if it sticks. Good luck, regardless of my skepticism! :)
Also - this should be linking to the kickstarter, not some techcrunch babble.
http://www.kickstarter.com/projects/games/the-coco-controlle...