Know what you mean. SwiftUI can feel similar – great for standard patterns, but you hit walls when you want something custom. Ended up mixing in UIKit for some edge cases.
Trade-off I'm willing to make though. For a solo project, fast iteration beats pixel-perfect control.
Can understand – depends on the designer though! ;)
I've had both experiences. Good designers push you to make things better. But some insist on details no user will ever notice. Finding the right balance is key.
Trade-off I'm willing to make though. For a solo project, fast iteration beats pixel-perfect control.