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Input lag is not the same as refresh rate. 60 Hz is 16.7 ms per frame. If it takes a long time for input to appear on screen it’s because of the layers and layers of bloat we have in our UI systems.




Refresh rate directly affects one of the components of total input lag, and increasing refresh rate is one of the most straightforward ways for an end user to chip away at that input lag problem.

Well, sure. But so is buying a faster processor.

Naive triple buffering shall not be defeated by a faster CPU.



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