These are called style guidelines and iOS has them too [1]. If you don't adhere to some of them, you won't even get your app in the App Store. So you need to design your app in an "iOS" way, just like here Windows Phone devs should design in a Windows Phone way.
it's much easier to design an app if you can say "don't bevel anything that isn't a button" rather than "don't put anything in a rectangle that isn't a button".
The differetiators here seems to be that 1) the rectangle is not a square 2) the rectangle has rounded corners
edit: and I guess 3) the rectangle is not "flat", it has a gradient, 4) it's not colored, it's transparent grey, unlike any clickable rectangle in the system. .... (basically, it's fairly easy to differentiate between a clickable square tile and a pure informational rectangle)
http://developer.apple.com/library/ios/#documentation/userex...