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Nobody these days, but one of my all-time favorite games is Outcast[1], which used voxels for the terrain and polygons for smaller details. All it needed was a good CPU.

[1] https://en.wikipedia.org/wiki/Outcast_%28video_game%29



Haha, i had that too.. fun game.. i think the characters were polygons, though :)

Also there was https://en.wikipedia.org/wiki/Comanche_series even before Outcast. I don't think it used polygons. It was launched years before 3D graphics cards, too..




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