Broken argument; flash is way too slow compared to the current version of Canvas; recently I made a full conversion of flash to canvas (was painful but) the performance is outstanding and the ability to interact natively and play nice with the DOM is invaluable.
> I'm just saying that the provision of video streaming as a web api is not a particularly technically interesting development. It's just a gradual beefing up of the browser as a thin client. And until support for the features are widespread, it's not really a commercially interesting development either.
You mean P2P connections? Oh we have that now in Firefox and Chrome. You mean video chats? Oh we have that. You mean thousands of libraries to create and develop videogames for the web? Oh we have that. You mean easily extensible browsers via plugins/extension? Oh we have that. I need you to be very specific about what we are lacking.
What the html platform is lacking? My last project was built around QT, OpenGL, CUDA and made extensive use of various C based linear algebra libraries and was ~20kloc of C++. I'm sure it could be reimplemented as a web app but it would be a strange decision to do so.
But that wasn't my point. My point was that just because the web allows you to do things that were possible on the desktop 10+ years ago doesn't make it interesting to me. And the fact that you can always add specific functionality to the runtime like video conferencing doesn't really address that.
I don't have to wait for browser vendors, I just start coding.