Right now, I've implemented maybe 10% of the features I want to add. I'll be adding licensing soon, but given that most people probably wouldn't pay for features that's not there, I'm probably going to start at $12, then bump it whenever I ship a major feature. Early adopters will end up saving a bit.
The licensing will be cheaper when it's in beta too.
Right now, I've implemented maybe 10% of the features I want to add. I'll be adding licensing soon, but given that most people probably wouldn't pay for features that's not there, I'm probably going to start at $12, then bump it whenever I ship a major feature. Early adopters will end up saving a bit.
The licensing will be cheaper when it's in beta too.