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"Steams plan now enables up to 10 family members to play a game on any computer."

I've been thinking a better system would be number of shares = number of owned games. Or number of shares per game = retail cost of game divided by total retail value of all games on the entire account. Then I could share out "FTL" dozens of times, but some goofball who opened a fake account containing only one copy of "XYZ" could only share it out precisely once.

This follows the obvious customer service goal of making your best paying customers the happiest.



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