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Based on Valves inability to update DOTA2 without 3-5 days of no server accesss, every time they update... I have absolutely NO hope for SteamOS...


Dota2 is Valve's first multiplayer game where they run all the servers themselves. It's also their most popular game (by a factor of 10x) [0]. Scaling to that number of players takes a lot of work, and from what I've seen (comments from Valve devs), their devops team is only 2 people [1].

The current server instability has to do with a large patch (550MB) sent out yesterday that added a new game mode that is actually an addon[2]. This addon system looks fairly new and may be taking its toll on the servers.

[0] http://store.steampowered.com/stats/

[1] http://dev.dota2.com/showthread.php?t=83787&page=24&p=777194...

[2] http://www.ongamers.com/articles/dota-2-12th-december-patch-... (search for "custom addon")


Clearly theres no gamers posting in this thread then.


Valve is doing a pretty good job in my experience. I don't play DOTA, but I was pretty hardcore CS gamer for a time.


The last 4 major updates to DOTA 2, have been unplayable for about 2-5 days. They did an update earlier today, my friend in Australia hasn't played all day because servers are down. I can't play in Singapore at 2-10am, servers are still down...

http://steamcommunity.com/app/570/discussions/0/648814395709...


Unfortunately, he's right. I applaud Valve's focus to Linux, but DOTA Linux has had major bugs for months now (the most severe of which is the game taking 1-2 minutes to load and timing out, whereas Windows on the same machine loads in a few seconds). They don't seem to really want to fix the errors, as all my friends are having the same problem, so it's not exactly hard to reproduce.




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